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Thursday, Mar 2  

Features

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John Anderson interview - Revolver - 25/02
I had the change to talk to 3DRealms level designer John Anderson about DNF and level designing. Check the full scoop. Full story »

Q & A with Xoroque - Revolver - 15/02
I've put up a Q&A with Xoroque, project coordinator at Cydeath. We talk mainly about Cybots, a new sort of bot that will be featured in their mod Cydeath. Full story »

Chris Rhinehart interview - Revolver - 01/02
An exclusive interview with Human Head Studios programmer Chris Rhinehart about their upcoming viking game Rune. Full story »

For people who have not come across UT yet - part 1 - Revolver - 13/01
For people who have not come across UT yet by elmo. Here's a scoop:



Most obvious, UT runs on the exceptional Unreal engine. By no means outdated, The Unreal engine is capable of delivering beautiful graphics. However, this is something that a lot of people feel is unneeded. This will be explained later. Over the past 9 months, the Unreal engine has undergone many improvements including faster load times, less memory usage, greater/better 3D API support, and an improved interface.

Read the rest of the article. Full story »

Teamplay vs Deathmatch - Revolver - 13/01
This article is about what gametype is the favorite. Teamplay or Deathmatch? Full story »
               

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